What is the best way to represent curved lines in computer graphics?
Curved lines can be represented in computer graphics in a number of ways, but the most common is probably through the use of Bézier curves. Bézier curves are defined by a set of control points, and the curve itself is generated by interpolating between these points. This gives the designer a great deal of control over the shape of the curve, and also makes it easy to create smooth, flowing lines.