In Weiler Atherton Clipping Algorithm which of the following is consider to clip a polygon? a) Polygon edges and Window boundaries b) Polygon Vertices c) Polygon Edges d) Window boundaries
Answer: d Explanation: In the Weiler Atherton algorithm, we consider the view pane boundaries instead of edges and vertices of the polygon to clip a polygon. Points very close to the edge of the other polygon may be considered as both in and out until their status can be confirmed after all the intersections have been found and verified but this increases the complexity.
Answer: d Explanation: In the Weiler Atherton algorithm, we consider the view pane boundaries instead of edges and vertices of the polygon to clip a polygon. Points very close to the edge of the other polygon may be considered as both in and out until their status can be confirmed after all the intersections have been found and verified but this increases the complexity.