An outcode can have ____ bits for two-dimensional clipping and ____ bits for three-dimensional clipping. a) 4,6 b) 6,8 c) 2,4 d) 1,3
Answer: a Explanation: The outcode will have 4 bits for two-dimensional clipping, or 6 bits in the three-dimensional case. The first bit is set to 1 if the point is above the viewport. The bits in the 2D outcode represent: top, bottom, right, left.