Z-buffer algorithm is used for : (A) Frame buffer removal (B) Hidden line removal (C) Rendering (D) Animation
Answer - B , Explanation - The Z-buffer is a technology used in almost all contemporary computers, laptops, and mobile phones for performing 3D computer graphics. The primary use now is for video games, which require fast and accurate processing of 3d scenes. The Z-buffer is implemented in hardware within consumer graphics cards.
Z buffer algorithm is used for hidden surface detection